Wiki/Crafting/Resource Gathering

Crafting

Resource Gathering

Harvesting materials from resource deposits scattered across The Wilderness.

Table of Contents (3)

Where to Gather

Resource deposit tiles are marked with a pickaxe icon on the map grid. Every zone contains multiple deposits, each tied to that zone's tier. Higher-level zones yield higher-tier materials. The Sporeveld produces Tier 1 resources like Tin and Moss, while the Genesis Laboratory yields Tier 8 rarities like Neutronium and Ichor.

How It Works

Tap Gather on a resource tile to open the deposit, revealing 2-3 individual nodes. Each node contains a specific material type and tier, and can be harvested independently. Tap a node to collect its material. Higher lifeskill levels increase your yield, granting a chance to harvest extra materials per gather.

Gathering also grants experience to the matching lifeskill. Harvesting Ore nodes trains Mining, Biostock nodes train BioHarvest, and Signal Data nodes train Signal Tapping.

Cooldowns & Respawn

Each node has an independent cooldown after harvesting: 2 minutes for common materials, 4 minutes for uncommon, and 7 minutes for rare. When a node replenishes, its material type randomizes from the zone's available pool. Check back frequently for the specific materials you need.