Equipment
Weapon Proficiency
Each class excels with specific weapon types and off-hand styles.
How Proficiency Works
Each class is proficient with certain weapon categories. Equipping a proficient weapon grants +15% damage. Check your Combat Stats on the Nomad tab — proficient categories glow green when active.
Weapon Categories
Blades — Swords and edges. Balanced physical weapons. Heavy — Cleavers and hammers. Slow but high damage. Daggers — Shivs and knives. Fast with high crit chance. Ranged — Bows, launchers, repeaters. Staves — Two-handed magic weapons. Scale with Intelligence. Catalysts — One-handed magic conduits. Scale with Intelligence. Tomes — Off-hand books that boost magic damage.
Class Proficiencies
Bulwark — Blades, Heavy. Prefers shield (+15% block chance). Drifter — Daggers, Ranged. Prefers dual-wield (+10% attack speed). Signalborn — Staves, Catalysts. Prefers tomes (+20% magic damage from tomes). Oathkeeper — Blades, Catalysts. Prefers shield (+15% block chance). Flayer — Heavy, Blades. Prefers two-handed (+10% damage with 2H weapons).
Magic Weapons
Staves and catalysts are magic weapons — they scale damage with Intelligence instead of Strength, ignore 40% of enemy armor, and gain bonus crit and accuracy from Intelligence. A Signalborn with a catalyst and tome is fundamentally different from one swinging a blade.
More in Equipment
Inventory & Gear
Equipment slots, equipping items, and trading with merchants.
Enhancement
Upgrade your equipment with alien compounds — but beware the risk.
Shards
Consumable crystals that grant temporary percentage bonuses.
Item Rarity
Understanding equipment rarity tiers and where to find the best gear.
Legendary Effects
Unique passive abilities on legendary equipment.
Set Bonuses
Equip multiple legendaries from the same boss for bonus effects.
Legendary Upgrading
Upgrade legendary items at the Nomad Camp forge.
Tower Legendaries
Unique legendary items from the Conduit.