Equipment
Inventory & Gear
Equipment slots, equipping items, and trading with merchants.
Table of Contents (3)
Equipment Slots
Your nomad has eight gear slots: main hand, off hand, armor, helmet, boots, necklace, and two ring slots. Each slot accepts specific item types. A full loadout across all eight slots is the baseline for surviving anything beyond the starting zone.
Equipping Items
Tap the Equip button on any item in your inventory to slot it. If an item can fit multiple slots, you will be prompted to choose. One-handed weapons leave the off hand free for a shield or secondary tool. Two-handed weapons occupy both hand slots.
Selling Gear
Items cannot be sold directly from your inventory. To sell unwanted gear, visit a merchant, either at The Wreck or at merchant posts scattered across the wilderness. Merchants pay a fraction of an item's value, so choose what to part with carefully.
More in Equipment
Enhancement
Upgrade your equipment with alien compounds, but beware the risk.
Shards
Crystallized resonance energy. Consume for a temporary buff or forge into permanent jewelry.
Role Jewelry
Rings and amulets forged via Gem Resonance. Pure combat gear: stats and build identity, no economy bonuses.
Equipment Tiers
How the eight equipment tiers work and where to find each one.
Boss Trophies
Named trophy gear earned by defeating zone and tower bosses.
Tower Legendaries
Unique legendary items from the Conduit.
Weapon Requirements
Weapons and armor require specific combat skill levels to equip.