Basics
The Wreck Settlement
Your home base. The crash site turned settlement where survivors ply their trades.
Table of Contents (6)
The Wreck is what remains of the Exodus Meridian after it carved a trench across the Sporeveld basin. Survivors turned the wreckage into a settlement. Bulkheads became walls, cargo bays became workshops. Every service you need between expeditions can be found here.
Zone Merchants
Merchants are scattered across every zone and stock gear suited to their local threats. A trader in the Sporeveld carries starter weapons; one deep in the Genesis Laboratory deals in end-game equipment. Inventory refreshes every 20 minutes and persists between visits. You can also sell unwanted items to any merchant.
Syl. The Surveyor
Syl runs all your lifeskills. Gathering disciplines like Mining, BioHarvest, Signal Tapping, Woodcutting, and Fishing produce raw materials, while crafting disciplines like Smelting, Forging, Synthesis, Signal Etching, Gem Resonance, Pyrecraft, Cooking, and Fabrication turn those materials into gear, consumables, and shards. Set a work order and it runs in the background while you fight, explore, or close the app. Come back to collect your rewards.
Voss. The Forgemaster
Voss enhances your existing gear, pushing it beyond its base capabilities. Enhancement is powerful but risky. Failed attempts can set you back, and at high levels, your item could be destroyed entirely. Bring stabilizer modules for anything you can't afford to lose.
Korr. The Vault Keeper
Korr guards the settlement vault. Deposit scrap here to protect it from death penalties. Only scrap in your pockets is at risk when you fall. You can also tap your scrap count anywhere in the game to jump directly to the vault.
Dr Caelum. The Medic
When the wilderness chew you up, Doc Caelum puts you back together. Visit the medic to restore your health between expeditions. Treatment costs scrap. The more damage, the higher the bill.
Duty Board
New assignments go up on the Duty Board each day. Complete daily duties to earn scrap, experience, and materials. Keeping a streak of consecutive days boosts your rewards.
More in Basics
Getting Started
Your nomad, combat skills, and how to stay alive on Khael-Vorath.
Navigating The Wilderness
A single open world stitched from twelve zones, viewed through a moving viewport.
Death & Recovery
What happens when you fall and how to get back up.
The Early Gathering Loop
Combine lifeskill work orders with deposit gathering to sustain your grind from the start.
Global Chat
How to communicate with other nomads across Khael-Vorath.