Balance

Wilderness gathering buffed hard

Gathering nodes in the wilderness have been completely overhauled. If you're actively exploring, gathering should feel significantly more rewarding than AFK lifeskilling — that's the trade-off for your time and attention.

Base yield per gather: 1 → 3. With higher discipline levels, you can pull 5, 7, 10, or even 14 resources from a single node. Cooldowns have been slashed — Tier 1 nodes refresh in 45 seconds instead of 2 minutes. Tier 7–8 nodes dropped from 10 minutes to 3.

Gathering also grants lifeskill XP now. Picking up an Iron node gives Salvaging XP. Foraging Root gives Bioforaging XP. The XP per gather is roughly 3x what you'd earn from a single AFK cycle, making wilderness exploration a meaningful way to level your lifeskills faster.

New gathering nodes have been added to every zone that was missing them, including the endgame zones — Hollow Core, Incubation Vaults, Architect Necropolis, and Genesis Laboratory all have Tier 6–8 nodes now.