New Feature

Eight new craftable consumables

Added eight new consumables across all three crafting disciplines, filling gaps that left certain builds short on useful options.

Biosynth gets three additions. Concentrated Salve (level 5) is a mid-tier heal sitting between Spore Tonic and Neural Salve — crafts in batches of two, good for sustained runs. Adrenaline Surge (level 9) is a damage buff synthesized from apex predator chemistry, the offensive consumable Biosynth was missing. Essence Catalyst (level 14) triples essence drops for 8 combats — the best farming item in the game for players building gem stacks.

Signal Etching gets three. Sigil of Dexterity and Sigil of Intelligence (level 4, craft two at a time) are the DEX and INT counterparts to the existing Sigil of Power — Drifters and Signalborn finally have class-relevant buffs instead of defaulting to the STR sigil. Nullfield Glyph (level 13) is a four-charge death protection item, cheaper to craft than the legendary Void Anchor and available a tier earlier. Built for Conduit runs where losing progress hurts.

Alloycraft gets two. Combat Stim (level 6) is a straightforward damage buff injector — the discipline had one consumable before this. Overdrive Core (level 12) gives +6 Speed for 10 combats, useful for outrunning enemy attack priority and landing first.