The Wreck: your settlement has a name now
The village tab used to be three pill buttons — Shop, Craft, Forge — floating in a void. No sense of place. You were tapping UI, not visiting somewhere. That's gone.
The settlement is called The Wreck. It's the crash site where the first survivors built something permanent out of hull plating and desperation. When you open the village tab now, you see it: a scrollable hub of NPC stalls, each one a person with a name, a role, and something to say.
Sable runs the shop. She's blunt about the markup and she doesn't apologize for it. Renn handles fabrication — he talks about alloys like they're alive. Voss is the forgemaster, and he will let you know if what you brought isn't worth his time. Doc Caelum patches you up, and the anesthetics ran out months ago. The Duty Board is a literal board with assignments tacked to it.
Tap an NPC to enter their service — same shop, same forge, same crafting screen, but framed as a conversation instead of a floating menu. There's a back button that says "The Wreck" because that's where you are. The medic view shows your health bar, a heal button with the scrap cost, and a random line from Doc Caelum that changes each visit.